Gorman

Portrait - Gorman

Source: Aliens

Tags: Aliens LV-426 Sulaco USMC

Character Info

Gorman was the first time commander of the squad of marines sent to LV-426. The mission was his first real assignment out of the academy, and while he attempted to project an image of authority, his attitude towards his men and his obvious lack of experience granted him little respect among the squad. After being knocked unconscious during the first attack and the fact that his panic sent the squad into disarray, he accepted Hicks as the acting commander upon regaining consciousness. He was later killed when he went back during the escape to rescue an injured Vasquez and the two opted to commit suicide via grenade rather than be taken.

Primary

Strength: Above Average (12)

Intelligence: Above Average (12)

Will: Above Average (12)

Health: Above Average (12)

Agility: Above Average (12)

Secondary

Charisma: Average (10)

Leadership: Above Average (12)

Perception: Below Average (8)

Motivation: Excellent (16)

Combat Skills

  • Gun Combat: Novice
  • Hand to Hand: Novice

Computed

  • Combat Actions: 4
  • Knockout Value: 12
  • Learning Role: 18

Weight

  • Load Capacity: 35
  • Weight (Primary): 17
  • Weight (Secondary): 14

Primary Weapon(s)

Equipment Proficiency:

Motion Tracker

Personal Data Transmitter

Fatigues

Skills and Specialization:

Leadership

Game Notes

None

Character Cards

Click on a card to download

Gorman WEAPON WEAPON RANGE ACTIONS: 2 MELEE: 1 AIM 1 2 7+ 3-4 5-6 Pistol 1 7 6 5 - - 2 8 7 5 - - Gorman WOUNDED WEAPON WEAPON RANGE ACTIONS: 1 MELEE: 1 AIM 1 2 7+ 3-4 5-6 Pistol 1 2 1 1 - -